Chrome/Firefox users: Please use the threaded version instead to avoid issues with audio stuttering and latency.
Chrome/Firefox is recommended for this game due to performance reasons.

Chickie Catchers v1.04
by DDRKirby(ISQ) and Kat Jia
Released under the Cocoa Moss label

Please be patient as the game loads! You may have to click to give it focus.

This is the unthreaded version of Chickie Catchers, since itch.io does not yet support SharedArrayBuffer usage.

Chickie Catchers is our entry for round 49 of Ludum Dare. The theme was "Unstable".

Ludum Dare submission page

Changelog >>

v1.04 (Jam)
- Fixed incorrect controls display for multiplayer
v1.03
- Fix lower scores overwriting higher scores
- Replicate 2p sliding effect in single-player mode
- "Balance" fix level 2
v1.02
- Fix bugged high score displays after menu transitions
v1.01
- Fix only level 1 being accessible
- Fix high scores being offset by one level
- Fix offset collected chicky sprites
- Attempt to fix bug where game wouldn't end
- Fix left side world edge being visible
- Physics and "balancing" fixes/tweaks
v1.00
- First release!
StatusReleased
PlatformsHTML5
Rating
Rated 4.7 out of 5 stars
(23 total ratings)
AuthorDDRKirby(ISQ)
GenreAction
Made withFL Studio, Clip Studio Paint, Godot
TagsCats, Co-op, Cute, Local Co-Op, Ludum Dare, Ludum Dare 49, Physics
Average sessionA few minutes
LanguagesEnglish
InputsKeyboard, Gamepad (any)
MultiplayerLocal multiplayer
Player count1 - 2
LinksLudum Dare

Comments

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This was therapy for after i played far side of the mirror i was so creeped out asdfjkl.. this is a very cute and challenging game :D

how to play

there's a window that shows the controls after you start the game, did you skip over it?

REAAAAAALY CUTE <3

Really fun and good graphics

(-1)

Really nice and fun

(+1)

Pls make more levels im lovin it!

(+1)

This was such a cute game. It was really fun to play. Really loved how you increase the difficulty every round. I couldn't get a single star in any round though XD.

it wont load for me :'(

My mistake!  I had accidentally uploaded the threaded html5 build instead, which is incompatible with itch.io.  That should be fixed now (though you should still use the threaded version for Chrome/Firefox, please follow the link in the description).

error: "response.body is undefined"

when trying to load, but others (aside of adobe/flash) in webgames, are playable e.g. Meowmie works fine?