Hide and Seek
Hide and Seek v2.04
by DDRKirby(ISQ) and Kat Jia
Released under the Cocoa Moss label
Please be patient as the game loads! You may have to click to give it focus.
This is our entry for round 47 of Ludum Dare. The theme was "Stuck in a loop". We ended up making a horror game with a focus on audio and storytelling.
Content Warnings >>
- Jumpscares (several per playthrough; can be anticipated through gameplay mechanics)
Changelog >>
v2.04 (Post-Jam Version) - Fixed Sam/Mel names being switched in one dialogue text box (fridge) v2.03 - Fixed dialogue colors/sounds being mismatched in the intro - Tweaked/fixed character dialogue colors v2.02 - Fixed a bug that caused incorrect lighting on the last loop v2.01 - Fixed a camera bug that caused the camera to become permanently offset - Fixed some panning transitions as a result - Fixed a minor typo in one of the dialogues v2.00 - Updated character graphics - Changed characters names from Eliz and Sam to Sam and Mel - Added and tweaked a substantial amount of dialogue, especially when Sam and Mel are together - Tweaked how the scene transitions work - Modified collision sizing slightly - Added additional tutorial prompts - Increase audio buffer size to prevent crackling issues on lower-end machines - Reworked audio handling for dialogue boxes to account for increased audio buffer - Fixed a minor sprite layering issue near the end of the game v1.09 - Tweaked sfx volumes slightly v1.08 - Tweaked visual cues for piano puzzle to be more subtle - Respawning while closing your eyes now forces eyes open - As a corollary, holding shift no longer buffers eye closing v1.07 - Reworked the piano interface so the dialog box does not close after every note - Added visual cues for the piano puzzle for better accessibility v1.06 (Jam Version) - Attempt (again) to address framerate-dependent bug that caused interactions to retrigger v1.05 - Pressing and holding space now quickens dialogue speed where applicable - Bedroom door actually opens now - Massively reduced build size using ogg compression for all audio - Trimmed out many unused graphical assets - Fixed many minor collision annoyances - Fixed several z-ordering issues by reworking how z-ordering works - Fixed some miscellaneous graphical and audio hitches - Fixed bedroom being a bit darker than intended the second time around - Fixed many sounds being slightly softer until first respawn - Tweaked dialog box timing to be a bit more consistent v1.04 - Addressed a framerate-dependent bug that caused interactions to retrigger upon closing a dialog v1.03 - Added a small version indicator to the starting screen - Minor tweak to the intro sequence (switched two sprites) - Deleted unused assets to make the build size a bit smaller v1.02 - Fixed a rare crash that soft-locked the game when an unhide is interrupted - Tweaked the piano event slightly v1.01 - Added one additional tutorial prompt v1.00 - First release!
Status | In development |
Platforms | HTML5 |
Rating | Rated 4.4 out of 5 stars (45 total ratings) |
Author | DDRKirby(ISQ) |
Made with | Adobe Photoshop, FL Studio, Paint Tool SAI, Godot |
Tags | 2D, Dark, Horror, Ludum Dare, Ludum Dare 47, Narrative, Singleplayer |
Average session | About a half-hour |
Languages | English |
Inputs | Keyboard |
Links | Ludum Dare |
Comments
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ISTG, I made the mistake of NOT HIDING. scared the hell outta me.
This was surprisingly scary!
Im stuck at the locked bathroom/ugly duckling part, what do i do?
Tips:
Use Shift to listen
Hide when you hear something
There is a puzzle...
Check the bookshelf and piano each loop, should be different each time you make progress.
so what the hell is the storyline goog game
how do i beat it im just going in cercls im at the ugly duckling part
that stressed me out lol i liked it
10/10 little spooky game!
I was tense the whole time playing this holy hell. It took a second to figure out that there were puzzles I had to solve but otherwise my playthrough was smooth. Pretty interesting.
Christ, this was stressful in the very best way possible. I hope we get the girls' full story soon. I couldn't help but fear that what Sam ran into at the end wasn't Mel, given the verse about the beast's shameful lies...
I really love your games their art style is unique and instantly recognizable, keep it up ( ⌒‿⌒ )
oh my gosh this is awesome, i got to the end it was super cool!! my only complaint is that it took me waaaay too long to figure out you press shift to close your eyes haha but other than that i loved it!!
yep im just gonna hide..
idk what the controls are so i'm stuck on the first text box (the one were it says "the rules of hide and seek.
i figured it out
balls
Cool game with a chilling vibe to it, at first I didn't realize I was supposed to use the audio so I was just going around in circles doing nothing. But overall I think the game is pretty good
what am i meant to do?
I'm just going round in circles
Same it took me a while to figure out what to do.
You can hold shift to check for approaching danger. If you hear sounds while pressing shift that means a monster is coming and you should hide either in the living room table, kitchen table or closet by pressing space. When the sounds are gone you should come out of the hiding place. Hope this helped ^_^
I love this! How many endings are there?
EDIT: Just beat it. Absolutely fantastic!! Really can't wait to see what you two do with this in the future. :)
ORIGINAL:
((Spoiler ahead))
This was really fun and SUPER spooky! But I got hung up after the point where the books change to The Ugly Duckling and the bathroom door is locked. Couldn't for the life of me figure out what to do next. :( Will try again later!
what do you do after the ugly duckling part?
A nice little game with a bit of tension, I like it (;
i think this is good but i dont knew how to downloud
you can play in browser
For me it's a bit too slow...
Cool game!! I hope you make it into a full one :D
Kinda laggy due to online game, but not a problem at all. Awesome game and sounds!
i like it!
I really enjoyed this game. The sounds were great and I loved the art style.
what do you do if theres "approaching danger"
when youclose your eyes and hear footsteps that's approaching danger, so hide, that's all I understood so far. Still don't know how to progress tho.
Too laggy to be able to play properly, unfortunately. Could you possibly provide a download link?
HOW DO I MOVE!!
arrow keys
I got stuck in the walls a few times while running but this game is really good, the puzzles and lore are quite interesting and the music work is superb, good job.
Hide and go anal!
The game looks very promising, but the sprites move very slowly when I try to walk around, or don't move at all. It's very laggy for me, am I doing something wrong?
What a brilliant game! Throughly enjoyed it and it gave me a few jumps along the way. It took me a while to fathom out what I was doing, but that was user error and not the game. Beautiful graphical style and the audio is superb... I was on edge the whole time when things started turning sour. Highly recommend playing this game to anyone. Really a fantastic job. I can’t wait to see more!