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Rhythm Quest (Demo)
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Devlog
Devlog 64 - Bonus Levels
March 08, 2024
by
DDRKirby(ISQ)
2
I've just posted devlog 64! This one highlights two new bonus levels I made :) Read here: https://rhythmquestgame.com/devlog/64.html...
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Devlog 63 - Graphics Editing, Boring Gamedev Woes
February 24, 2024
by
DDRKirby(ISQ)
6
I've just posted devlog 63! I've been working on more functionality for the level editor, this time modifying the graphics used in your custom levels. Read here: https://rhythmquestgame.com/devlog/63...
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Demo v0.30.1 Released
February 15, 2024
by
DDRKirby(ISQ)
5
The Rhythm Quest Demo has been updated to version 0.30.1! This patch includes some small but important improvements as well as a number of bugfixes for community-reported issues. The game internals al...
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Devlog 62 - Custom Level Importer
January 24, 2024
by
DDRKirby(ISQ)
4
I've just posted devlog 62! This is a shorter post, but I've been working on a new UI flow for importing custom levels into the game. Read here: https://rhythmquestgame.com/devlog/62.html...
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Devlog 61 - Dotted Yellow Ghosts, More Custom Level Work
January 12, 2024
by
DDRKirby(ISQ)
5
I've just posted devlog 61! In addition to continuing to work on custom levels, I've added support for a new enemy variation to the game! Read here: https://rhythmquestgame.com/devlog/61.html...
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Demo v0.29.4 Released
December 13, 2023
by
DDRKirby(ISQ)
7
The Rhythm Quest Demo has been updated to version 0.29.4! This patch features more bugfixes and adds a quality-of-life improvement for input bindings that should help players who are using high speed...
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Devlog 60 - Custom Level Browser, Stats/Metadata
December 01, 2023
by
DDRKirby(ISQ)
4
I've just posted devlog 60! I've been hard at work on more custom level support, this time featuring a way to browse and sort through the custom levels that you've downloaded. Read here: https://rhyth...
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Devlog 59 - Music Loading, Automatic Beat Detection
October 27, 2023
by
DDRKirby(ISQ)
7
I've just posted devlog 59! This one is interesting, as it covers my quest to develop an algorithm for automatically detecting the tempo and beat offset of a song! Read here: https://rhythmquestgame.c...
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Demo v0.29.2 Released
October 10, 2023
by
DDRKirby(ISQ)
9
The Rhythm Quest Demo has been updated to version 0.29.2! This patch features some more bugfixes, but also adds a few in-game mods including an input timeline and metronome. Full changelog: Version 0...
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Devlog 58 - Level Editor Progress
September 24, 2023
by
DDRKirby(ISQ)
6
I've just posted devlog 58! This one is all about additional work I've been doing toward making the level editor for Rhythm Quest. Read here: https://rhythmquestgame.com/devlog/58.html...
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Devlog 57 - Level Editor, Scoring Rework
August 28, 2023
by
DDRKirby(ISQ)
7
I've just posted devlog 57! I started working on the custom level editor for Rhythm Quest, and made another change to the coin/scoring system as well. Read here: https://rhythmquestgame.com/devlog/57...
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Demo v0.29.0 Released
July 24, 2023
by
DDRKirby(ISQ)
5
The Rhythm Quest Demo has been updated to version 0.29.0! This patch fixes a bug with the latency calibration measurements (you may want to re-calibrate) and reworks the coin/medal system, along with...
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Devlog 56 - Gameplay Modifiers and More
July 15, 2023
by
DDRKirby(ISQ)
3
I've just posted devlog 56! I've been working on some cool gameplay mods this time, including ways to make the game easier or more difficult. Read here: https://rhythmquestgame.com/devlog/56.html...
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Devlog 55 - Gamepad Rebinds, Odds and Ends
June 25, 2023
by
DDRKirby(ISQ)
5
I've just posted devlog 55! I worked on some miscellaneous backlog items like handling gamepad control rebinding. Read here: https://rhythmquestgame.com/devlog/55.html...
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Demo v0.26.5 Released
June 08, 2023
by
DDRKirby(ISQ)
6
The Rhythm Quest Demo has been updated to version 0.26.5! This patch includes some hefty optimizations, which should help improve performance, particularly on lower-end machines. Full changelog: Versi...
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Devlog 54 - Backdrop Optimizations
May 23, 2023
by
DDRKirby(ISQ)
6
I've just posted devlog 54! I'm taking a break from working on levels to tune up some performance and memory optimizations. Read here: https://rhythmquestgame.com/devlog/54.html...
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Devlog 53 - Level 6-1
May 06, 2023
by
DDRKirby(ISQ)
5
I've just posted devlog 53! I'm finally starting on world 6, with an introduction to the speed zone mechanic! Read here: https://rhythmquestgame.com/devlog/53.html...
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Devlog 52 - Level 5-5
April 19, 2023
by
DDRKirby(ISQ)
6
I've just posted devlog 52! In this one I talk about the final level in world 5. Read here: https://rhythmquestgame.com/devlog/52.html...
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Devlog 51 - Levels 5-2, 5-3, 5-4
April 06, 2023
by
DDRKirby(ISQ)
5
I've just posted devlog 51! In this one I show off three more levels from world 5. Read here: https://rhythmquestgame.com/devlog/51.html...
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Demo v0.26.3 Released
March 06, 2023
by
DDRKirby(ISQ)
3
The Rhythm Quest Demo has been updated to version 0.26.3! This patch fixes accessibility cue volume and makes some other minor tweaks. Full changelog: Version 0.26.3 - Fixed audio cue volume balance n...
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Devlog 50 - Level 5-1
February 10, 2023
by
DDRKirby(ISQ)
6
I've just posted devlog 50! In this one I talk starting on levels for world 5 of the main Rhythm Quest campaign! Read here: https://rhythmquestgame.com/devlog/50.html...
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Devlog 49 - New Promo Art, Other Random Updates
January 29, 2023
by
DDRKirby(ISQ)
8
I've just posted devlog 49! In this one I talk about Rhythm Quest's brand new promo art as well as various other updates made to the game Read here: https://rhythmquestgame.com/devlog/49.html...
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Demo v0.26.1 Released
January 27, 2023
by
DDRKirby(ISQ)
5
The Rhythm Quest Demo has been updated to version 0.26.1! This patch implements some minor bugfixes and quality of life tweaks, as well as updated Sayuri sprites and a new Vietnamese localization. Ful...
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Level 3-4 added to Demo! (v0.26.0 release)
January 13, 2023
by
DDRKirby(ISQ)
5
A new level has been added to the Rhythm Quest Demo! v0.26.0 includes level 3-4, featuring the purple "ghost" enemies mechanic. Thank you everyone for 10k wishlists on Steam :D Full changelog: Version...
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Devlog 48 - 10k Wishlists, Level 4-5, Localization Updates
December 29, 2022
by
DDRKirby(ISQ)
2
I've just posted devlog 48! In this one I celebrate 10k Steam wishlists and talk about a new level, as well as some localization updates. Read here: https://rhythmquestgame.com/devlog/48.html...
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Demo v0.25.1 Released
December 13, 2022
by
DDRKirby(ISQ)
2
The Rhythm Quest Demo has been updated to version 0.25.1! This release includes several new languages, including Italian, Polish, Simplified Chinese, Swedish, and Ukranian -- big shout out to the comm...
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Devlog 47 - Level 4-4
November 22, 2022
by
DDRKirby(ISQ)
2
I've just posted devlog 47! In this one I'm going over the latest level in world 4, which I just completed work on. Read here: https://rhythmquestgame.com/devlog/47.html...
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Devlog 46 - Performance Optimizations
November 14, 2022
by
DDRKirby(ISQ)
2
I've just posted devlog 46! In this one I'm covering some performance optimizations that I had to do to get things running smoothly on Switch. Read here: https://rhythmquestgame.com/devlog/46.html...
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Devlog 45 - Alpaca, Localizations
October 28, 2022
by
DDRKirby(ISQ)
7
I've just posted devlog 45! In this one I cover another set of new character animations, and some quirks I had to deal with for localization. Read here: https://rhythmquestgame.com/devlog/45.html...
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Devlog 44 - Steam Next Fest
October 11, 2022
by
DDRKirby(ISQ)
2
I've just posted devlog 44, quickly recapping the Steam Next Fest event. Read here: https://rhythmquestgame.com/devlog/44.html...
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Dev Livestream on Oct 4 (Steam Next Fest)
October 02, 2022
by
DDRKirby(ISQ)
4
Hi all! As part of the Steam Next Fest event, I'll be doing a developer livestream of Rhythm Quest on Tuesday Oct 4, at 6PM PDT/9PM EDT. I'll be going through all of the currently-finished levels, inc...
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Devlog 43 - Unpause Animation, Bugfixes
September 10, 2022
by
DDRKirby(ISQ)
7
I've just posted devlog 43, which has some details on a few small things I've worked on during these busy months. Read here: https://rhythmquestgame.com/devlog/43.html...
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Devlog 42 - Demo Release
August 20, 2022
by
DDRKirby(ISQ)
2
I've just posted devlog 42! This is a recap post on the demo release, as well as some notes about improving screenreader support. Read here: https://rhythmquestgame.com/devlog/42.html...
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Rhythm Quest FREE DEMO out now!
July 29, 2022
by
DDRKirby(ISQ)
2
I'm proud to announce that the free playable demo for Rhythm Quest is now out! You can check out 8 full levels from the first half of the game in this build. Check it out on the main itch.io page , or...
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Devlog 41 - More Demo Polish
July 23, 2022
by
DDRKirby(ISQ)
I've just posted devlog 41! This week I'm doing some more polish work for the upcoming demo build! Read here: https://rhythmquestgame.com/devlog/41.html...
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Devlog 40 - Particles and Menu Tweaks
July 09, 2022
by
DDRKirby(ISQ)
4
I've just posted devlog 40! This week I did some additional particle spritework and a bunch of menu cleanup, trying to polish up for the demo build! Read here: https://rhythmquestgame.com/devlog/40.ht...
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Devlog 39 - Demo Build Work
July 02, 2022
by
DDRKirby(ISQ)
4
I've just posted devlog 39! This week I'm starting to do some cleanup and odds and ends for preparing the public free demo build. Read here: https://rhythmquestgame.com/devlog/39.html...
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Devlog 38 - Level 4-2
June 24, 2022
by
DDRKirby(ISQ)
3
I've just posted devlog 38! This week I worked on another level for world 4, and made a conclusion on the in-game shop refactor. Read here: https://rhythmquestgame.com/devlog/38.html...
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Devlog 37 - Menu Tweaks, Shop Rework
June 18, 2022
by
DDRKirby(ISQ)
3
I've just posted devlog 37! This week I turned my attention to some of the menu UI and am also trying a new experiment with in-world shops. Read here: https://rhythmquestgame.com/devlog/37.html...
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Devlog 36 - Level 3-2 Revisited
June 12, 2022
by
DDRKirby(ISQ)
5
I've just posted devlog 36! This week I remade one of the earlier levels to account for some overall reordering of how the gameplay mechanics are going to be introduced across the worlds. Read here: h...
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Devlog 35 - Level 4-3
June 03, 2022
by
DDRKirby(ISQ)
4
I've just posted devlog 35! This week I finished up another level in world 4, exploring some new charting possibilities with water zones along the way. Read here: https://rhythmquestgame.com/devlog/35...
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Devlog 34 - Level 4-1, Water Mechanic
May 20, 2022
by
DDRKirby(ISQ)
3
I've just posted devlog 34! This week I started work on world 4 with a new level featuring the water zone mechanic. Read here: https://rhythmquestgame.com/devlog/34.html...
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Devlog 33 - World 3 Complete
May 13, 2022
by
DDRKirby(ISQ)
4
I've just posted devlog 33! This week I finished out the rest of the levels in world 3. Read here: https://rhythmquestgame.com/devlog/33.html...
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Devlog 32 - Jump+Attack Enemies, Too Early/Late Detection
May 06, 2022
by
DDRKirby(ISQ)
5
I've just posted devlog 32! This week I worked on some new levels, including a new enemy variant, and also a new quality of life feature. Read here: https://rhythmquestgame.com/devlog/32.html...
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Devlog 31 - Steam Page
April 29, 2022
by
DDRKirby(ISQ)
3
I've just posted devlog 31! This week I worked on the design for the Steam storefront page for the game. Read here: https://rhythmquestgame.com/devlog/31.html...
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Devlog 30 - Enemy Character, More Odds and Ends
April 15, 2022
by
DDRKirby(ISQ)
3
I've just posted devlog 30! I've added another character to the game, along with some other miscellaneous enhancements. Read here: https://rhythmquestgame.com/devlog/30.html...
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Devlog 29 - Level Select Rework
March 25, 2022
by
DDRKirby(ISQ)
I've just posted devlog 29! This one is about a major rework to the level select screen... Read here: https://rhythmquestgame.com/devlog/29.html...
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Devlog 28 - WebGL Port, Checkpoint Graphics
March 12, 2022
by
DDRKirby(ISQ)
I've just posted devlog 28! This devlog covers some reworked graphics, and some woes I had while porting the game to WebGL. Read here: https://ddrkirby.com/rhythm-quest/devlog/28.html...
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Devlog 27 - Level 2-4, 2-5
March 04, 2022
by
DDRKirby(ISQ)
I've just posted devlog 27! This one covers two brand new levels for world 2 of the game. Read here: https://ddrkirby.com/rhythm-quest/devlog/27.html...
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Devlog 26 - Sayuri Animations
February 25, 2022
by
DDRKirby(ISQ)
I've just posted devlog 26! This one has animations for a new main character, Sayuri! Read here: https://ddrkirby.com/rhythm-quest/devlog/26.html...
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Devlog 25 - Gameplay Trailer
February 18, 2022
by
DDRKirby(ISQ)
I've just posted devlog 25! This one covers the new gameplay trailer that I've just made. Read here: https://ddrkirby.com/rhythm-quest/devlog/25.html...
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Devlog 24 - Level 1-5, Flying Doublehits
February 04, 2022
by
DDRKirby(ISQ)
I've just posted devlog 24! In this one I show off a new level and a new enemy variant. Read here: https://ddrkirby.com/rhythm-quest/devlog/24.html...
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Devlog 23 - Samurai Shaver
January 28, 2022
by
DDRKirby(ISQ)
I've just posted devlog 23! In this one I show off Samurai Shaver, another bonus character that you can unlock by playing the game. Read here: https://ddrkirby.com/rhythm-quest/devlog/23.html...
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Devlog 22 - Character Animations
January 21, 2022
by
DDRKirby(ISQ)
I've just posted devlog 22! In this one I show off some new animations that I've been drawing for unlockable characters. Read it here: https://ddrkirby.com/rhythm-quest/devlog/22.html...
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Devlog 21 - Level Graphics Revamp
January 14, 2022
by
DDRKirby(ISQ)
3
We're back from the holidays with devlog 21! In this post I show off a ton of work I've been doing on the graphics for each level. Read it here: https://ddrkirby.com/rhythm-quest/devlog/21.html...
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Devlog 20 - Speed Zones
December 10, 2021
by
DDRKirby(ISQ)
1
Devlog 20 is up! In this post I show off a new variant of the old water mechanic: speed zones! Read it here: https://ddrkirby.com/rhythm-quest/devlog/20.html...
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Devlog 19 - Extra Stage Unlocks
December 03, 2021
by
DDRKirby(ISQ)
1
Devlog 19 is up! In this post I talk through coding a song preview system for the extra stage shop. Read it here: https://ddrkirby.com/rhythm-quest/devlog/19.html...
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Devlog 18 - Character Unlocks
November 19, 2021
by
DDRKirby(ISQ)
Devlog 18 is up! In this post I talk through building a new UI flow for unlocking additional characters. Read it here: https://ddrkirby.com/rhythm-quest/devlog/18.html...
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Devlog 17 - Coin Collection System
November 05, 2021
by
DDRKirby(ISQ)
2
Devlog 17 is up! In this post I cover a new gameplay system for in-game coins. Read it here: https://ddrkirby.com/rhythm-quest/devlog/17.html...
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Devlog 16 - Level Graphics Experiments
October 30, 2021
by
DDRKirby(ISQ)
1
Devlog 16 is up! In this one I go over some experimental changes I've been trying out for the level graphics. Read it here: https://ddrkirby.com/rhythm-quest/devlog/16.html...
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Devlog 15 - Palette Shaders
October 22, 2021
by
DDRKirby(ISQ)
2
Devlog 15 is up! In this one I go over some iterations on simple shader tech used to render the level graphics. Read it here: https://ddrkirby.com/rhythm-quest/devlog/15.html...
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Devlog 14 - Closed Alpha Test Feedback
October 13, 2021
by
DDRKirby(ISQ)
1
Devlog 14 is up! In this one I go over some feedback and thoughts from the closed alpha test I ran for the game. Read it here: https://ddrkirby.com/rhythm-quest/devlog/14.html...
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Devlog 13 - Music and Level Design
September 11, 2021
by
DDRKirby(ISQ)
2
Devlog 13 is up. In this one I share some thoughts about the music and levels are put together. Read it here: https://ddrkirby.com/rhythm-quest/devlog/13.html...
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Devlog 12 - User Experience Flows
August 28, 2021
by
DDRKirby(ISQ)
2
Devlog 12 is up. In this one I talk about some various challenges that I've been working for with the UX of the game. Read it here: https://ddrkirby.com/rhythm-quest/devlog/12.html...
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Devlog 11 - Odds and Ends
August 23, 2021
by
DDRKirby(ISQ)
2
Devlog 11 is up. This one is sort of a grab bag where I just talk about a bunch of miscellaneous things. Read it here: https://ddrkirby.com/rhythm-quest/devlog/11.html...
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Devlog 10 - Latency Calibration
August 07, 2021
by
DDRKirby(ISQ)
1
Devlog 10 is up, where I write about my new latency calibration screen design. Read it here: https://ddrkirby.com/rhythm-quest/devlog/10.html...
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Devlog 9 - Settings Menus
July 31, 2021
by
DDRKirby(ISQ)
2
Devlog 9 is up, where I write about figuring out UI for settings menus! Read it here: https://ddrkirby.com/rhythm-quest/devlog/09.html...
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Devlog 8 - Menu Rework
July 25, 2021
by
DDRKirby(ISQ)
3
Devlog 8 is up, where I write about a big rework to the Rhythm Quest main menu! Read it here: https://ddrkirby.com/rhythm-quest/devlog/08.html...
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Devlog 7 - Build Pipelines
July 02, 2021
by
DDRKirby(ISQ)
3
Devlog 7 is up, where I go over my automated build pipelines for Rhythm Quest! Read it here: https://ddrkirby.com/rhythm-quest/devlog/07.html...
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Devlog 6 - Spike/Teleport Enemies
June 25, 2021
by
DDRKirby(ISQ)
2
Devlog 6 is up, where I talk about two new types of enemies/obstacles that have been added in the past week. Read it here: https://ddrkirby.com/rhythm-quest/devlog/06.html...
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Devlog 5 - Water/Air Jump Prototyping
June 18, 2021
by
DDRKirby(ISQ)
3
Devlog 5 is up, where I show off some new mechanics that I've been working on. Read it here: https://ddrkirby.com/rhythm-quest/devlog/05.html...
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Devlog 4 - Music/Game synchronization
June 11, 2021
by
DDRKirby(ISQ)
1
Devlog 4 is up, where I take an initial look into how music/game synchronization is done in Rhythm Quest. Read it here: https://ddrkirby.com/rhythm-quest/devlog/04.html...
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Devlog 3 - Flying Mechanic and Level Generation
June 07, 2021
by
DDRKirby(ISQ)
1
Devlog 3 is up, where I show off a new mechanic and take a look into how levels are constructed. Read it here: https://ddrkirby.com/rhythm-quest/devlog/03.html...
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Devlog 2 - Jump Arcs
May 25, 2021
by
DDRKirby(ISQ)
2
Devlog 2 is up, where I talk about an interesting challenge I solved with the jumping mechanics of the game. Read it here: https://ddrkirby.com/rhythm-quest/devlog/02.html...
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Devlog 1 - Welcome to Rhythm Quest
May 24, 2021
by
DDRKirby(ISQ)
3
Welcome to Rhythm Quest! I'm glad to have you following along for the ride as I develop this game. Devlog articles will be published on the Rhythm Quest website as well as on medium , though I will se...
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