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Rhythm Quest (Demo)
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Devlog
Devlog 73 - Multiple Difficulties, Song Select Menu
December 01, 2024
by
DDRKirby(ISQ)
3
I've just posted devlog 73! Introducing multiple difficulty levels, some work on a new all-song select menu, and more... Read here: https://rhythmquestgame.com/devlog/73.html...
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Devlog 72 - General Improvements and Optimizations
November 01, 2024
by
DDRKirby(ISQ)
8
I've just posted devlog 72! I've been working on a lot of varied improvements throughout different aspects of the game. Read here: https://rhythmquestgame.com/devlog/72.html...
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Demo v0.34.0 Released
October 31, 2024
by
DDRKirby(ISQ)
3
The Rhythm Quest Demo has been updated to version 0.34.0! This patch includes some major internal improvements, including a major Unity update, better gamepad support, performance optimizations, and m...
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Devlog 71 - Level 6-4, Even More Bonus Levels
September 27, 2024
by
DDRKirby(ISQ)
4
I've just posted devlog 71! In this one I write about the second-to-last level in the main game! Read here: https://rhythmquestgame.com/devlog/71.html...
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Devlog 70 - Midnight Moon, Rondo Alla Turca
August 30, 2024
by
DDRKirby(ISQ)
4
I've just posted devlog 70! I've added two new bonus levels to the game, and also worked to tie up a few loose ends here and there. Read here: https://rhythmquestgame.com/devlog/70.html...
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Demo v0.32.1 Released
August 30, 2024
by
DDRKirby(ISQ)
6
The Rhythm Quest Demo has been updated to version 0.32.1! This patch includes some bugfixes and finally allows you to pause the game in the middle of a respawn. Full changelog: Version 0.32.1 - Allow...
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Devlog 69 - Level 6-3
August 01, 2024
by
DDRKirby(ISQ)
6
I've just posted devlog 69! This month I worked on level 6-3, the third-to-last level in the main level set! Read here: https://rhythmquestgame.com/devlog/69.html...
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Devlog 68 - Rhythm Quest x Mozart, Assist Features
June 29, 2024
by
DDRKirby(ISQ)
3
I've just posted devlog 68! I've added some Mozart pieces to the game, and added some assist functionality in case you're struggling with difficult sections. Read here: https://rhythmquestgame.com/dev...
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Demo v0.31.0 Released
June 02, 2024
by
DDRKirby(ISQ)
4
The Rhythm Quest Demo has been updated to version 0.31.0! This patch includes bugfixes and some new mod options, including the ability to switch the color mapping for obstacles in levels. Full changel...
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Devlog 67 - New Level 6-1, Level Publishing
May 30, 2024
by
DDRKirby(ISQ)
3
I've just posted devlog 67! This one features a new level, and some additional work on the level editor. Read here: https://rhythmquestgame.com/devlog/67.html...
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Thank you for 20k wishlists!
May 28, 2024
by
DDRKirby(ISQ)
6
Just wanted to make a quick post to celebrate 20,000 wishlists on Steam! Thank you to everyone for all of your support and interest...I'll continue doing my best as I work towards a full release!...
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Devlog 66 - New Characters, New Companions
May 11, 2024
by
DDRKirby(ISQ)
4
I've just posted devlog 66! This one has a lot of new animations, as I've been working on some new characters, as well as a new "companion" feature! Read here: https://rhythmquestgame.com/devlog/66.ht...
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Devlog 65 - More Bonus Levels, Readability Mods
April 15, 2024
by
DDRKirby(ISQ)
5
I've just posted devlog 65! I've been working on a bunch of new bonus levels, in addition to some optional visual mod settings for chart readability. Read here: https://rhythmquestgame.com/devlog/65.h...
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Devlog 64 - Bonus Levels
March 08, 2024
by
DDRKirby(ISQ)
2
I've just posted devlog 64! This one highlights two new bonus levels I made :) Read here: https://rhythmquestgame.com/devlog/64.html...
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Devlog 63 - Graphics Editing, Boring Gamedev Woes
February 24, 2024
by
DDRKirby(ISQ)
6
I've just posted devlog 63! I've been working on more functionality for the level editor, this time modifying the graphics used in your custom levels. Read here: https://rhythmquestgame.com/devlog/63...
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Demo v0.30.1 Released
February 15, 2024
by
DDRKirby(ISQ)
5
The Rhythm Quest Demo has been updated to version 0.30.1! This patch includes some small but important improvements as well as a number of bugfixes for community-reported issues. The game internals al...
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Devlog 62 - Custom Level Importer
January 24, 2024
by
DDRKirby(ISQ)
4
I've just posted devlog 62! This is a shorter post, but I've been working on a new UI flow for importing custom levels into the game. Read here: https://rhythmquestgame.com/devlog/62.html...
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Devlog 61 - Dotted Yellow Ghosts, More Custom Level Work
January 12, 2024
by
DDRKirby(ISQ)
5
I've just posted devlog 61! In addition to continuing to work on custom levels, I've added support for a new enemy variation to the game! Read here: https://rhythmquestgame.com/devlog/61.html...
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Demo v0.29.4 Released
December 13, 2023
by
DDRKirby(ISQ)
7
The Rhythm Quest Demo has been updated to version 0.29.4! This patch features more bugfixes and adds a quality-of-life improvement for input bindings that should help players who are using high speed...
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Devlog 60 - Custom Level Browser, Stats/Metadata
December 01, 2023
by
DDRKirby(ISQ)
4
I've just posted devlog 60! I've been hard at work on more custom level support, this time featuring a way to browse and sort through the custom levels that you've downloaded. Read here: https://rhyth...
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Devlog 59 - Music Loading, Automatic Beat Detection
October 27, 2023
by
DDRKirby(ISQ)
7
I've just posted devlog 59! This one is interesting, as it covers my quest to develop an algorithm for automatically detecting the tempo and beat offset of a song! Read here: https://rhythmquestgame.c...
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Demo v0.29.2 Released
October 10, 2023
by
DDRKirby(ISQ)
9
The Rhythm Quest Demo has been updated to version 0.29.2! This patch features some more bugfixes, but also adds a few in-game mods including an input timeline and metronome. Full changelog: Version 0...
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Devlog 58 - Level Editor Progress
September 24, 2023
by
DDRKirby(ISQ)
6
I've just posted devlog 58! This one is all about additional work I've been doing toward making the level editor for Rhythm Quest. Read here: https://rhythmquestgame.com/devlog/58.html...
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Devlog 57 - Level Editor, Scoring Rework
August 28, 2023
by
DDRKirby(ISQ)
7
I've just posted devlog 57! I started working on the custom level editor for Rhythm Quest, and made another change to the coin/scoring system as well. Read here: https://rhythmquestgame.com/devlog/57...
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Demo v0.29.0 Released
July 24, 2023
by
DDRKirby(ISQ)
5
The Rhythm Quest Demo has been updated to version 0.29.0! This patch fixes a bug with the latency calibration measurements (you may want to re-calibrate) and reworks the coin/medal system, along with...
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Devlog 56 - Gameplay Modifiers and More
July 15, 2023
by
DDRKirby(ISQ)
3
I've just posted devlog 56! I've been working on some cool gameplay mods this time, including ways to make the game easier or more difficult. Read here: https://rhythmquestgame.com/devlog/56.html...
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Devlog 55 - Gamepad Rebinds, Odds and Ends
June 25, 2023
by
DDRKirby(ISQ)
5
I've just posted devlog 55! I worked on some miscellaneous backlog items like handling gamepad control rebinding. Read here: https://rhythmquestgame.com/devlog/55.html...
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Demo v0.26.5 Released
June 08, 2023
by
DDRKirby(ISQ)
6
The Rhythm Quest Demo has been updated to version 0.26.5! This patch includes some hefty optimizations, which should help improve performance, particularly on lower-end machines. Full changelog: Versi...
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Devlog 54 - Backdrop Optimizations
May 23, 2023
by
DDRKirby(ISQ)
6
I've just posted devlog 54! I'm taking a break from working on levels to tune up some performance and memory optimizations. Read here: https://rhythmquestgame.com/devlog/54.html...
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Devlog 53 - Level 6-1
May 06, 2023
by
DDRKirby(ISQ)
5
I've just posted devlog 53! I'm finally starting on world 6, with an introduction to the speed zone mechanic! Read here: https://rhythmquestgame.com/devlog/53.html...
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Devlog 52 - Level 5-5
April 19, 2023
by
DDRKirby(ISQ)
6
I've just posted devlog 52! In this one I talk about the final level in world 5. Read here: https://rhythmquestgame.com/devlog/52.html...
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Devlog 51 - Levels 5-2, 5-3, 5-4
April 06, 2023
by
DDRKirby(ISQ)
5
I've just posted devlog 51! In this one I show off three more levels from world 5. Read here: https://rhythmquestgame.com/devlog/51.html...
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Demo v0.26.3 Released
March 06, 2023
by
DDRKirby(ISQ)
3
The Rhythm Quest Demo has been updated to version 0.26.3! This patch fixes accessibility cue volume and makes some other minor tweaks. Full changelog: Version 0.26.3 - Fixed audio cue volume balance n...
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Devlog 50 - Level 5-1
February 10, 2023
by
DDRKirby(ISQ)
6
I've just posted devlog 50! In this one I talk starting on levels for world 5 of the main Rhythm Quest campaign! Read here: https://rhythmquestgame.com/devlog/50.html...
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Devlog 49 - New Promo Art, Other Random Updates
January 29, 2023
by
DDRKirby(ISQ)
8
I've just posted devlog 49! In this one I talk about Rhythm Quest's brand new promo art as well as various other updates made to the game Read here: https://rhythmquestgame.com/devlog/49.html...
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Demo v0.26.1 Released
January 27, 2023
by
DDRKirby(ISQ)
5
The Rhythm Quest Demo has been updated to version 0.26.1! This patch implements some minor bugfixes and quality of life tweaks, as well as updated Sayuri sprites and a new Vietnamese localization. Ful...
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Level 3-4 added to Demo! (v0.26.0 release)
January 13, 2023
by
DDRKirby(ISQ)
5
A new level has been added to the Rhythm Quest Demo! v0.26.0 includes level 3-4, featuring the purple "ghost" enemies mechanic. Thank you everyone for 10k wishlists on Steam :D Full changelog: Version...
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Devlog 48 - 10k Wishlists, Level 4-5, Localization Updates
December 29, 2022
by
DDRKirby(ISQ)
2
I've just posted devlog 48! In this one I celebrate 10k Steam wishlists and talk about a new level, as well as some localization updates. Read here: https://rhythmquestgame.com/devlog/48.html...
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Demo v0.25.1 Released
December 13, 2022
by
DDRKirby(ISQ)
2
The Rhythm Quest Demo has been updated to version 0.25.1! This release includes several new languages, including Italian, Polish, Simplified Chinese, Swedish, and Ukranian -- big shout out to the comm...
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Devlog 47 - Level 4-4
November 22, 2022
by
DDRKirby(ISQ)
2
I've just posted devlog 47! In this one I'm going over the latest level in world 4, which I just completed work on. Read here: https://rhythmquestgame.com/devlog/47.html...
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Devlog 46 - Performance Optimizations
November 14, 2022
by
DDRKirby(ISQ)
2
I've just posted devlog 46! In this one I'm covering some performance optimizations that I had to do to get things running smoothly on Switch. Read here: https://rhythmquestgame.com/devlog/46.html...
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Devlog 45 - Alpaca, Localizations
October 28, 2022
by
DDRKirby(ISQ)
7
I've just posted devlog 45! In this one I cover another set of new character animations, and some quirks I had to deal with for localization. Read here: https://rhythmquestgame.com/devlog/45.html...
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Devlog 44 - Steam Next Fest
October 11, 2022
by
DDRKirby(ISQ)
2
I've just posted devlog 44, quickly recapping the Steam Next Fest event. Read here: https://rhythmquestgame.com/devlog/44.html...
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Dev Livestream on Oct 4 (Steam Next Fest)
October 02, 2022
by
DDRKirby(ISQ)
4
Hi all! As part of the Steam Next Fest event, I'll be doing a developer livestream of Rhythm Quest on Tuesday Oct 4, at 6PM PDT/9PM EDT. I'll be going through all of the currently-finished levels, inc...
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Devlog 43 - Unpause Animation, Bugfixes
September 10, 2022
by
DDRKirby(ISQ)
7
I've just posted devlog 43, which has some details on a few small things I've worked on during these busy months. Read here: https://rhythmquestgame.com/devlog/43.html...
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Devlog 42 - Demo Release
August 20, 2022
by
DDRKirby(ISQ)
2
I've just posted devlog 42! This is a recap post on the demo release, as well as some notes about improving screenreader support. Read here: https://rhythmquestgame.com/devlog/42.html...
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Rhythm Quest FREE DEMO out now!
July 29, 2022
by
DDRKirby(ISQ)
2
I'm proud to announce that the free playable demo for Rhythm Quest is now out! You can check out 8 full levels from the first half of the game in this build. Check it out on the main itch.io page , or...
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Devlog 41 - More Demo Polish
July 23, 2022
by
DDRKirby(ISQ)
I've just posted devlog 41! This week I'm doing some more polish work for the upcoming demo build! Read here: https://rhythmquestgame.com/devlog/41.html...
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Devlog 40 - Particles and Menu Tweaks
July 09, 2022
by
DDRKirby(ISQ)
4
I've just posted devlog 40! This week I did some additional particle spritework and a bunch of menu cleanup, trying to polish up for the demo build! Read here: https://rhythmquestgame.com/devlog/40.ht...
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Devlog 39 - Demo Build Work
July 02, 2022
by
DDRKirby(ISQ)
4
I've just posted devlog 39! This week I'm starting to do some cleanup and odds and ends for preparing the public free demo build. Read here: https://rhythmquestgame.com/devlog/39.html...
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Devlog 38 - Level 4-2
June 24, 2022
by
DDRKirby(ISQ)
3
I've just posted devlog 38! This week I worked on another level for world 4, and made a conclusion on the in-game shop refactor. Read here: https://rhythmquestgame.com/devlog/38.html...
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Devlog 37 - Menu Tweaks, Shop Rework
June 18, 2022
by
DDRKirby(ISQ)
3
I've just posted devlog 37! This week I turned my attention to some of the menu UI and am also trying a new experiment with in-world shops. Read here: https://rhythmquestgame.com/devlog/37.html...
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Devlog 36 - Level 3-2 Revisited
June 12, 2022
by
DDRKirby(ISQ)
5
I've just posted devlog 36! This week I remade one of the earlier levels to account for some overall reordering of how the gameplay mechanics are going to be introduced across the worlds. Read here: h...
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Devlog 35 - Level 4-3
June 03, 2022
by
DDRKirby(ISQ)
4
I've just posted devlog 35! This week I finished up another level in world 4, exploring some new charting possibilities with water zones along the way. Read here: https://rhythmquestgame.com/devlog/35...
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Devlog 34 - Level 4-1, Water Mechanic
May 20, 2022
by
DDRKirby(ISQ)
3
I've just posted devlog 34! This week I started work on world 4 with a new level featuring the water zone mechanic. Read here: https://rhythmquestgame.com/devlog/34.html...
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Devlog 33 - World 3 Complete
May 13, 2022
by
DDRKirby(ISQ)
4
I've just posted devlog 33! This week I finished out the rest of the levels in world 3. Read here: https://rhythmquestgame.com/devlog/33.html...
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Devlog 32 - Jump+Attack Enemies, Too Early/Late Detection
May 06, 2022
by
DDRKirby(ISQ)
5
I've just posted devlog 32! This week I worked on some new levels, including a new enemy variant, and also a new quality of life feature. Read here: https://rhythmquestgame.com/devlog/32.html...
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Devlog 31 - Steam Page
April 29, 2022
by
DDRKirby(ISQ)
3
I've just posted devlog 31! This week I worked on the design for the Steam storefront page for the game. Read here: https://rhythmquestgame.com/devlog/31.html...
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Devlog 30 - Enemy Character, More Odds and Ends
April 15, 2022
by
DDRKirby(ISQ)
3
I've just posted devlog 30! I've added another character to the game, along with some other miscellaneous enhancements. Read here: https://rhythmquestgame.com/devlog/30.html...
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Devlog 29 - Level Select Rework
March 25, 2022
by
DDRKirby(ISQ)
I've just posted devlog 29! This one is about a major rework to the level select screen... Read here: https://rhythmquestgame.com/devlog/29.html...
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Devlog 28 - WebGL Port, Checkpoint Graphics
March 12, 2022
by
DDRKirby(ISQ)
I've just posted devlog 28! This devlog covers some reworked graphics, and some woes I had while porting the game to WebGL. Read here: https://ddrkirby.com/rhythm-quest/devlog/28.html...
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Devlog 27 - Level 2-4, 2-5
March 04, 2022
by
DDRKirby(ISQ)
I've just posted devlog 27! This one covers two brand new levels for world 2 of the game. Read here: https://ddrkirby.com/rhythm-quest/devlog/27.html...
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Devlog 26 - Sayuri Animations
February 25, 2022
by
DDRKirby(ISQ)
I've just posted devlog 26! This one has animations for a new main character, Sayuri! Read here: https://ddrkirby.com/rhythm-quest/devlog/26.html...
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Devlog 25 - Gameplay Trailer
February 18, 2022
by
DDRKirby(ISQ)
I've just posted devlog 25! This one covers the new gameplay trailer that I've just made. Read here: https://ddrkirby.com/rhythm-quest/devlog/25.html...
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Devlog 24 - Level 1-5, Flying Doublehits
February 04, 2022
by
DDRKirby(ISQ)
I've just posted devlog 24! In this one I show off a new level and a new enemy variant. Read here: https://ddrkirby.com/rhythm-quest/devlog/24.html...
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Devlog 23 - Samurai Shaver
January 28, 2022
by
DDRKirby(ISQ)
I've just posted devlog 23! In this one I show off Samurai Shaver, another bonus character that you can unlock by playing the game. Read here: https://ddrkirby.com/rhythm-quest/devlog/23.html...
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Devlog 22 - Character Animations
January 21, 2022
by
DDRKirby(ISQ)
I've just posted devlog 22! In this one I show off some new animations that I've been drawing for unlockable characters. Read it here: https://ddrkirby.com/rhythm-quest/devlog/22.html...
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Devlog 21 - Level Graphics Revamp
January 14, 2022
by
DDRKirby(ISQ)
3
We're back from the holidays with devlog 21! In this post I show off a ton of work I've been doing on the graphics for each level. Read it here: https://ddrkirby.com/rhythm-quest/devlog/21.html...
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Devlog 20 - Speed Zones
December 10, 2021
by
DDRKirby(ISQ)
1
Devlog 20 is up! In this post I show off a new variant of the old water mechanic: speed zones! Read it here: https://ddrkirby.com/rhythm-quest/devlog/20.html...
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Devlog 19 - Extra Stage Unlocks
December 03, 2021
by
DDRKirby(ISQ)
1
Devlog 19 is up! In this post I talk through coding a song preview system for the extra stage shop. Read it here: https://ddrkirby.com/rhythm-quest/devlog/19.html...
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Devlog 18 - Character Unlocks
November 19, 2021
by
DDRKirby(ISQ)
Devlog 18 is up! In this post I talk through building a new UI flow for unlocking additional characters. Read it here: https://ddrkirby.com/rhythm-quest/devlog/18.html...
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Devlog 17 - Coin Collection System
November 05, 2021
by
DDRKirby(ISQ)
2
Devlog 17 is up! In this post I cover a new gameplay system for in-game coins. Read it here: https://ddrkirby.com/rhythm-quest/devlog/17.html...
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Devlog 16 - Level Graphics Experiments
October 30, 2021
by
DDRKirby(ISQ)
1
Devlog 16 is up! In this one I go over some experimental changes I've been trying out for the level graphics. Read it here: https://ddrkirby.com/rhythm-quest/devlog/16.html...
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Devlog 15 - Palette Shaders
October 22, 2021
by
DDRKirby(ISQ)
2
Devlog 15 is up! In this one I go over some iterations on simple shader tech used to render the level graphics. Read it here: https://ddrkirby.com/rhythm-quest/devlog/15.html...
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Devlog 14 - Closed Alpha Test Feedback
October 13, 2021
by
DDRKirby(ISQ)
1
Devlog 14 is up! In this one I go over some feedback and thoughts from the closed alpha test I ran for the game. Read it here: https://ddrkirby.com/rhythm-quest/devlog/14.html...
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Devlog 13 - Music and Level Design
September 11, 2021
by
DDRKirby(ISQ)
2
Devlog 13 is up. In this one I share some thoughts about the music and levels are put together. Read it here: https://ddrkirby.com/rhythm-quest/devlog/13.html...
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Devlog 12 - User Experience Flows
August 28, 2021
by
DDRKirby(ISQ)
2
Devlog 12 is up. In this one I talk about some various challenges that I've been working for with the UX of the game. Read it here: https://ddrkirby.com/rhythm-quest/devlog/12.html...
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Devlog 11 - Odds and Ends
August 23, 2021
by
DDRKirby(ISQ)
2
Devlog 11 is up. This one is sort of a grab bag where I just talk about a bunch of miscellaneous things. Read it here: https://ddrkirby.com/rhythm-quest/devlog/11.html...
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Devlog 10 - Latency Calibration
August 07, 2021
by
DDRKirby(ISQ)
1
Devlog 10 is up, where I write about my new latency calibration screen design. Read it here: https://ddrkirby.com/rhythm-quest/devlog/10.html...
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Devlog 9 - Settings Menus
July 31, 2021
by
DDRKirby(ISQ)
2
Devlog 9 is up, where I write about figuring out UI for settings menus! Read it here: https://ddrkirby.com/rhythm-quest/devlog/09.html...
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Devlog 8 - Menu Rework
July 25, 2021
by
DDRKirby(ISQ)
3
Devlog 8 is up, where I write about a big rework to the Rhythm Quest main menu! Read it here: https://ddrkirby.com/rhythm-quest/devlog/08.html...
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Devlog 7 - Build Pipelines
July 02, 2021
by
DDRKirby(ISQ)
3
Devlog 7 is up, where I go over my automated build pipelines for Rhythm Quest! Read it here: https://ddrkirby.com/rhythm-quest/devlog/07.html...
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Devlog 6 - Spike/Teleport Enemies
June 25, 2021
by
DDRKirby(ISQ)
2
Devlog 6 is up, where I talk about two new types of enemies/obstacles that have been added in the past week. Read it here: https://ddrkirby.com/rhythm-quest/devlog/06.html...
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Devlog 5 - Water/Air Jump Prototyping
June 18, 2021
by
DDRKirby(ISQ)
3
Devlog 5 is up, where I show off some new mechanics that I've been working on. Read it here: https://ddrkirby.com/rhythm-quest/devlog/05.html...
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Devlog 4 - Music/Game synchronization
June 11, 2021
by
DDRKirby(ISQ)
1
Devlog 4 is up, where I take an initial look into how music/game synchronization is done in Rhythm Quest. Read it here: https://ddrkirby.com/rhythm-quest/devlog/04.html...
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Devlog 3 - Flying Mechanic and Level Generation
June 07, 2021
by
DDRKirby(ISQ)
1
Devlog 3 is up, where I show off a new mechanic and take a look into how levels are constructed. Read it here: https://ddrkirby.com/rhythm-quest/devlog/03.html...
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Devlog 2 - Jump Arcs
May 25, 2021
by
DDRKirby(ISQ)
2
Devlog 2 is up, where I talk about an interesting challenge I solved with the jumping mechanics of the game. Read it here: https://ddrkirby.com/rhythm-quest/devlog/02.html...
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Devlog 1 - Welcome to Rhythm Quest
May 24, 2021
by
DDRKirby(ISQ)
3
Welcome to Rhythm Quest! I'm glad to have you following along for the ride as I develop this game. Devlog articles will be published on the Rhythm Quest website as well as on medium , though I will se...
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